//maps/vs_gebasement_v2.bsp maps/vs_gebasement_v2.res maps/vs_gebasement_v2.txt //sprites/jinx/jx0xssmke1.spr //sprites/jinx/m_orflare1s.spr //sprites/jinx/basementfog.spr //sprites/jinx/jx0firetiny.spr //sound/jinx/a1_policeradio.wav //sound/jinx/bdcity1loop.wav //sound/jinx/jxfireblaze.wav